UNU Engine Starter 是一个基于 Vue 3 + Pinia + PixiJS 8 + Three.js + Electron 的桌面/Android 游戏编辑器与运行时 ...
This time, we will explain the event functions for collision detection that are frequently used in game development: the OnCollision and OnTrigger families. When picking up items, bumping into enemies ...
→ Split it into fragments for after it breaks (Blender) → Import the intact rock + fragments together into Unity → Attach a script that makes the intact rock disappear and the fragments appear and ...
In game development, managing complex behaviors and transitions can quickly become challenging. As games grow in complexity, so do the systems that control them. Enter the State Design Pattern—a ...
UniRx (Reactive Extensions for Unity) is a reimplementation of the .NET Reactive Extensions. The Official Rx implementation is great but doesn't work on Unity and has issues with iOS IL2CPP ...
A writer and journalist based in the Southwest, Andre is guaranteed to remain functional up to 50 degrees Celcius, and is waterproof to a depth of twelve feet. A surprising feature of the internet ...
Two things should be kept in mind before using Unity engine to detect the collision: 1. Both of the items should have Collider Component. 2. The relative moving object need to add rigid body. Step 1: ...